Three Fields Entertainment released their promising looking debut game, Dangerous Golf, in June 2 of this year, but the console versions were plagued with issues. The biggest issue was the lack of an instant restart, which meant gamers had to wait 30 seconds in between attempts at a hole. That’s a long time for a game that is built around trial and error, and is essentially an extension of Burnout‘s crash mode, which several staff members of Three Fields Entertainment worked on.
Now the England based developer has announced that the game’s latest patch brings load times down from 30 seconds to “2-3 seconds.” That’s a drastic, game changing difference. Also included in the new update is a new control system, an improved camera, and a stabilized framerate of 30fps.
While it’s great to see a developer listen to player feedback and incorporate fixes just a few months after release, it should be noted that the team didn’t always seem receptive to these issues. Three Fields Entertainment’s Creative Director Alex Ward initially brushed off complaints about the load times and explained that “we can’t reload all that physics simulation any faster on UE4 right now.” He continued to say that “we’ll get some of these games journalists in to do some coding and show us what to do. Should be instant then.”
Regardless of previous statements, it’s great to see that Dangerous Golf is now fulfilling its initial promise. More developers should be open to feedback, and it’s great to see a developer making great improvements to their game. Three Field Entertainment’s debut title is out now on PlayStation 4, Xbox One and PC.