During our Pax Prime demo with Homefront: The Revolution, Deep Silver talked to us about the transition from Crytek to Deep Silver and what has changed since its original E3 Demo. During our interview with C.J Kershner, senior narrative designer, he revealed that the upcoming installment doesn’t follow the events in the title’s debut in order to make the best entry for newcomers.
In the beginning Homefront: The Revolution was intended on being developing by Crytek, and published by Deep Silver but a lot has changed since. According to a German magazine GameStar, Crytek was in financial trouble after Ryse: Son of Rome, an Xbox One launch exclusive. In late July, Deep Silver purchased from Crytek and has take over development duties.
“The core team of the developers has remained the same since its development,” said Kershenr. ” Since then Deep Silver bought the IP Crytek, and basically took the team from Crytek UK reformed it into Dambuster Studios. It looks a lot more troublesome from the outside, but it really isn’t.”
“You could essentially call this a reboot from the ground-up”
When Homefront: The Revolution was announced for the first time at E3 2014, it was set four years after the original installment, and would focus on the growing resistance movement in Philadelphia after its become occupied by North Korea. ” You could essentially call this a reboot from the ground-up,” C.J Kershner explained. Homefront: The Revolution doesn’t follow the events of the original. This is an all new style of gameplay set in an alternate future.”
You’re not mistaken if this does sound a bit like deja-vu if you played the original installment. Homefront: The Revolution focuses on telling the story from the civilian perspective as you help them rise up, and coordinate against a mechanically advanced foe. With the chance to introduce a new enemy to the series, Deep Silver, and Dambuster Studios kept things simple by bring back the franchise main villain, North Korea.
“North Korea makes for a great antagonist”
“This is just my personal opinion, but i think i’m the minority here but I think North Korea makes for a great antagonist other than the Russians, or islamic extremists that you fight in every other first person shooter,” said Kershner. “The North Korea you encounter in this game is not the North Korea of today, or the country of the previous game. This is an entirely different new enemy.”
Homefront: The Revolution will release in spring 2016 for Xbox One, PlayStation 4, and PC. Along with a open-world campaign, the title will include a multiplayer component, but Deep Silver, and Dambuster Studio are just focusing on the single-player campaign at the moment.