Maximum Games has announced when Lichdom: Battlemage will be hitting consoles. PlayStation 4 and Xbox One owners can get their hands on the first-person spell-casting game on March 22, 2016. No pricing details were given, but the Xaviant Games developed title is currently $39.99 on Steam.
While the fantasy action game puts players in a familiar class, a mage, it differentiates itself by focusing purely on casting spells. This means that there are no other weapons to use, and instead of swords or axes, players will have to outdo foes by casting the appropriate spells.
Lichdom: Battlemage was originally released in August 2014 exclusively on PC. It received positive reviews, with many critics comparing the gameplay to playing a first-person shooter.
You can check out the game’s spell system in the trailer that we’ve embedded below:
Maximum Games CEO Christina Seelye believes that Lichdom: Battlemage is different from other fantasy games. “The game is classic in its storytelling, yet completely unique in its gameplay,” said Christina. “Like most magic games, there are definite RPG elements, but the game is pure action – through and through.”
The single-player adventure will give gamers plenty of opportunities to experiment with the action game’s crafting system. Gamers can use 8 main sigils of magic to create their own customized spells. Unlike many fantasy games where players’ spells are limited by cool downs or skill points, Lichdom Battlemage will allow players to cast as many spells as they want.
Lichdom: Battlemage is currently in development for PlayStation 4, and Xbox One. We’ll be sure to let you know when the game’s price point is announced, or if it will be receiving a physical release. Let us know in the comments if you are intrigued by the game’s promising casting system.