Mass Effect- Andromeda

In an industry that now routinely sets release dates that can’t be met, we have another AAA title to add to the list. BioWare has announced today that Mass Effect: Andromeda won’t be launching until 2017.

Originally intended to release last this year, BioWare is now targeting to “ship in early 2017.” Aaryn Flynn, General Manager over at BioWare, broke the news today on the game’s news page:

With Mass Effect: Andromeda, our team at BioWare is exploring how far they can take this beloved franchise. Yes, we’re building the best of what we all love about Mass Effect – amazing stories, characters and fun third-person shooter combat – and bringing them along with us on the expedition to Andromeda. But we’re also excited to be introducing new features and ways you can enjoy a Mass Effect game.

As we’ve been playing the game at the studio recently, it’s showing us that we’re taking the game in the right direction. But we also know we need the right amount of time to make sure we deliver everything the game can be and should be – that’s our commitment from all of us to all of you. Because of that, Mass Effect: Andromeda.”

It’s a common occurrence these days to see posts like these. “Our game is looking great, but we need a little more time for it to be perfect…” I’m all for developers taking their time to ensure a game has a quality release, but it seems to me the process would be much smoother if publishers stopped issuing release dates to secure preorders and instead announced launch plans when they were more concrete.

Flynn tried to pad his disappointing news by shedding some new details to help explain why Andromeda‘s delay is a good thing. Unfortunately, in trying to give an explanation, he really told us nothing. Take a look at these vague hype attempting bullet points:

“More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience –where you’ll go, how you’ll get there, and how you’ll play.

New Uncharted Worlds: We’re leaving the Milky Way behind and headed to Andromeda, where we’ll meet new allies, confront new enemies, and explore fascinating new worlds.

The Next Great Mass Effect Experience: Mass Effect: Andromeda will be the first Mass Effect game for today’s consoles and the first built on the Frostbite engine. We’re pushing the technology to deliver visuals, story, and gameplay that have never been done in franchise history.”

Flynn did end his statement by assuring fans we’ll be getting a look at Mass Effect: Andromeda in about a month at E3, saying “We can’t wait to show you how far we’re all going to go. We’ll see you at the EA PLAY press conference on June 12, with an update.” I guess we’ll have to see what all the hype is about there.

Growing up a 90's kid, Jeff found his love for gaming during Nintendo's heyday. Because of that, you could call him a "Nintendo Fanboy" (albeit a rational one) to this day. Outside of his passion for the gaming industry, he’s also an avid sports enthusiast (New York Giants and Philadelphia Phillies mainly) and enjoys quality/popular TV shows and movies.