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A few months out from the SNES Mini September 29th 2017 release date, the Japanese based company have filed a trademark for the Nintendo 64 controller. The trademark was filed on the 18th of July and posted by a user to NeoGaf earlier today. See the graphic representation from the trademark below.

So what does this mean, and should you be excited?

At the moment it’s all speculation and it may mean nothing more than Nintendo is fulfilling some unexciting legal requirements… but! There are some (myself included) that are hoping that it may mean we will see an N64 Mini sometime in the not so distant future.

After the success of the sought after NES Mini, and the already sold out SNES Mini due to launch later in the year, it’s not hard to imagine Nintendo are already considering their next step. Both consoles featured built-in classic games that helped define Nintendo in the early 90s. Titles such as Mario Kart, The Legend of Zelda and Donkey Kong had fans chomping at the bit to get in on the nostalgic action, so one can only assume that an N64 version would yield much of the same excitement among fans.

One thing to consider that may prove troublesome for a N64 Mini, is that Rare, the developer that produced some of the games that are synonymous with the N64, are currently owned by Microsoft. Unless a deal could be struck, it may mean the absence of signature games like 007 Goldeneye, Banjo-Kazooie and Perfect Dark. Although this would no doubt be disappointing for fans, there are still plenty of legendary titles that could make the cut (Ocarina of Time and Super Mario 64 spring to mind) and warrant a classic edition of the 64 bit console.

It should also be noted that Nintendo filed a trademark for both the NES and SNES controllers at the same time. So it might even turn out that Nintendo plan to offer a classic controller option to compliment the classic games that are to be coming with the Switch’s online subscription.

With that being said, I can still imagine a future where an N64 Mini is a part of our lives, and I would find it completely rational to feel a little excited at the idea.

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Ever since being introduced to Zelda and Super Mario at the age of 6, Nathan has never gone too long without a controller in his hands. Now armed with years of game over screens and experience in beatin' up bad guys, he's using his vast knowledge of the industry to bring you all the latest news and reviews on all things gaming.