The Fullbright Co. has announced that Tacoma has been back to the first half of 2017. The Gone Home developer stated in the company’s blog that changes needed to be made to adventure game after receiving early feedback.
“… After we did our big unveiling last summer, we sent out a playtest build to a bunch of fellow developers we trust, took a long hard look at their feedback and our own feelings on where we were at, and decided to re-examine and rework a number of the core assumptions we’d held about the game,” Fullbright said.
“How would gravity really work on a deep-space facility like Tacoma? What are we trying to say about the function and implications of augmented reality — and how does the player interact meaningfully with the story content in the game, in a fundamentally different way than anything we’ve worked on before?”
Tacoma is now slated for spring 2017, heading to PC and Xbox One first.